6 Significant Efforts to Introduce Bitcoins, Decentralized Monetary System to the MMORPG World

The Winkelvoss twins are set to make an appearance at beLAUNCH – Asia’s prevalent tech startup conference – on May 14th 2014, in Seoul, South Korea, reported Coindesk. Why is South Korea significant in terms of Bitcoin and Virtual Currencies in general?

Because of South Korea’s early experiences with virtual currencies (based on its early pioneering history with MMORPG/free-to-play), we believe that Korea will become the early-adopter market that massively embraces Bitcoin, perhaps becoming the tipping-point market of Bitcoin, John Nahm, Co-Founder of Strong Ventures, told Coindesk.

In previous posts I have expressed how interlinked the worlds of MMORPG (Massively Multiplayer Online Role Playing Game) and Bitcoins really are. Over the course of 14 years I have tried my hand in nearly 30 MMOs and explored the entire game content of atleast 8. The one thing that was common to every single game from Ragnarok to Allods Online to Guild Wars 2 – a cash shop placed inside the Free to Play model, which would link to your credit/debit cards or PayPal accounts and enable players to buy items, pets, weapons, consumables and various other goods.

Let me give you an example:

At the behest of my former Guildmates, I recently began a popular MMORPG known as Rift Online. As soon as you login, you cannot help but take notice of the blaring Rift Store Icon at the bottom of the screen.

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